Brand Logo

Curious, critical and a little stubborn.

IRRATIONAL TECHNOLOGY is a design consultancy from Lou Millar MacHugh, a Gen Z Interaction Designer specialising in how technology, society, and power intersect.

It began as an educational initiative, raising design & tech literacy through TikTok explainers, in-depth essays & collaborations.

philosophy


philosophy


Humans are messy, society is messy. Big Tech takes its power from treating us like programmable inputs — but we are not. Taking back power for ourselves is about working with our irrationality, not against it

Design is not the author of order in a chaotic world; it is a process of navigating, noticing, and caring within persistent disorder. The real work is iterative, unresolved, and saturated by politics that refuse to stay in the background.

RRATIONAL TECHNOLOGY stands for design that accepts the ambiguity inherent in building proper collective infrastructure. Challenging this is an ongoing practice.

Key Methods:
Service Design
Participatory Design
Systems Thinking
Design Thinking
Life-Centered Design

Ground the work in context

Design is not creation of some mythical order, and doing so often puts marginalised communities at real risk.

  • Listing all the assumptions you and others have made (no matter how obvious they may seem. Challenging them

  • Understanding that the communities you work with should be allowed to raise and discuss difficult and morally ambiguous issues at every stage of the process.

  • Focus initially on how things are, not how they should be

  • Ensure your design process and artefacts nurture the multiplicity of the world rather than flatten it.

Reject solutionism

The contemporary design canon often romanticises "solutionism"—the idea that every problem has a neatly designable fix. This mindset devalues continuity, tradition, and long-developed communal practices, often replacing context-rich solutions with flashy interventions optimised for short-term attention.

  • Build project timelines that anticipate multiple revisitations of the problem space, rather than a single "solution moment."

  • Include deliberate knowledge gaps and provocative prompts in documentation, so the work invites continuation.

  • Spend time after the formal end of a project to re-engage participants and capture what emerges in the gaps between interventions.

  • Develop metrics for success that value resilience rather than mere novelty or press coverage.


philosophy


Humans are messy, society is messy. Big Tech takes its power from treating us like programmable inputs — but we are not. Taking back power for ourselves is about working with our irrationality, not against it

Design is not the author of order in a chaotic world; it is a process of navigating, noticing, and caring within persistent disorder. The real work is iterative, unresolved, and saturated by politics that refuse to stay in the background.

RRATIONAL TECHNOLOGY stands for design that accepts the ambiguity inherent in building proper collective infrastructure. Challenging this is an ongoing practice.

Key Methods:
Service Design
Participatory Design
Systems Thinking
Design Thinking
Life-Centered Design

Ground the work in context

Design is not creation of some mythical order, and doing so often puts marginalised communities at real risk.

  • Listing all the assumptions you and others have made (no matter how obvious they may seem. Challenging them

  • Understanding that the communities you work with should be allowed to raise and discuss difficult and morally ambiguous issues at every stage of the process.

  • Focus initially on how things are, not how they should be

  • Ensure your design process and artefacts nurture the multiplicity of the world rather than flatten it.

Reject solutionism

The contemporary design canon often romanticises "solutionism"—the idea that every problem has a neatly designable fix. This mindset devalues continuity, tradition, and long-developed communal practices, often replacing context-rich solutions with flashy interventions optimised for short-term attention.

  • Build project timelines that anticipate multiple revisitations of the problem space, rather than a single "solution moment."

  • Include deliberate knowledge gaps and provocative prompts in documentation, so the work invites continuation.

  • Spend time after the formal end of a project to re-engage participants and capture what emerges in the gaps between interventions.

  • Develop metrics for success that value resilience rather than mere novelty or press coverage.


UX Glasgow Talk

Presentation/Talk

See Presentation

View details

Icon

As the first Gen Z speaker invited by UX Glasgow, I presented my research into social media literacy. I and its influence on my design work

Surveillance & Resistance

Surveillance & Resistance

Artistic Collaboration

Artistic Collaboration

Read Interview

View details

Icon

I spoke with artist Irma Besirevic exploring how smartphones choreograph behaviour, persuasive design, digital coercion, and the liberatory potential of tech co-created with communities.

Design Education

Design Education

Blog Post

Read Blog

View details

Icon

I wrote a blog post for Catalyst about my research into social media literacy. I wanted to create a more accssible, values-aligned blog explaining the role of social media literacy in a more equitable digital future

Sublime Collaboration

Sublime Collaboration

Content Collaboration

Through authentic storytelling and hands-on demonstrations, I help ethical tech platforms like Sublime reach conscious users. My approach drove 675+ saves on TikTok by focusing on quality engagement over viral metrics.

Reclaiming Our Digital Lives

Reclaiming Our Digital Lives

Podcast Appearance

Listen Now

View details

Icon

I joined Sluggish to talk about the deeper questions we Ihould be asking about social media—why understanding matters more than control, how leftist values can inform tech design, and what ADHD-friendly tools beyond productivity might look like

philosophy


Humans are messy, society is messy. Big Tech takes its power from treating us like programmable inputs — but we are not. Taking back power for ourselves is about working with our irrationality, not against it

Design is not the author of order in a chaotic world; it is a process of navigating, noticing, and caring within persistent disorder. The real work is iterative, unresolved, and saturated by politics that refuse to stay in the background.

RRATIONAL TECHNOLOGY stands for design that accepts the ambiguity inherent in building proper collective infrastructure. Challenging this is an ongoing practice.

Key Methods:
Service Design
Participatory Design
Systems Thinking
Design Thinking
Life-Centered Design

Ground the work in context

Design is not creation of some mythical order, and doing so often puts marginalised communities at real risk.

  • Listing all the assumptions you and others have made (no matter how obvious they may seem. Challenging them

  • Understanding that the communities you work with should be allowed to raise and discuss difficult and morally ambiguous issues at every stage of the process.

  • Focus initially on how things are, not how they should be

  • Ensure your design process and artefacts nurture the multiplicity of the world rather than flatten it.

Reject solutionism

The contemporary design canon often romanticises "solutionism"—the idea that every problem has a neatly designable fix. This mindset devalues continuity, tradition, and long-developed communal practices, often replacing context-rich solutions with flashy interventions optimised for short-term attention.

  • Build project timelines that anticipate multiple revisitations of the problem space, rather than a single "solution moment."

  • Include deliberate knowledge gaps and provocative prompts in documentation, so the work invites continuation.

  • Spend time after the formal end of a project to re-engage participants and capture what emerges in the gaps between interventions.

  • Develop metrics for success that value resilience rather than mere novelty or press coverage.


inspiration

inspirations


inspirations


Curious, critical and a little stubborn.

Curious, critical and a little stubborn.

IRRATIONAL TECHNOLOGY is a design consultancy from Lou Millar MacHugh, a Gen Z Interaction Designer specialising in how technology, society, and power intersect.

It began as an educational initiative, raising design & tech literacy through TikTok explainers, in-depth essays & collaborations.

Book a Call

Curious how Irrational Technology can help you? Send a message using the form below, and I'll be in touch to schedule a free discovery call.

Do you prefer email?

lou@irrational-technology.studio

Copy Icon
Copied Icon

Copied

Book a Call

Curious how Irrational Technology can help you? Send a message using the form below, and I'll be in touch to schedule a free discovery call.

Do you prefer email?

lou@irrational-technology.studio

Copy Icon
Copied Icon

Copied

Book a Call

Curious how Irrational Technology can help you? Send a message using the form below, and I'll be in touch to schedule a free discovery call.

Do you prefer email?

lou@irrational-technology.studio

Copy Icon
Copied Icon

Copied

Stay connected

Keep up with my insights on the evolving relationship between media & power.

Main links

Thought Leadership

Case Studies

Ways We Can Work

Get in touch

lou@irrational-technology.studio
BG Image
Vector

Stay connected

Keep up with my insights on the evolving relationship between media & power.

Main links

Thought Leadership

Case Studies

Ways We Can Work

Get in touch

lou@irrational-technology.studio
BG Image
Vector

Stay connected

Keep up with my insights on the evolving relationship between media & power.

Main links

Thought Leadership

Case Studies

Ways We Can Work

Get in touch

lou@irrational-technology.studio
BG Image
Vector